Gundam vs Gundam Arcade Game Board is set up in the real gaming world in 2030 and the Devil Gundam has somehow invaded into the game systems and merged the different worlds into one. In order to restore the order of game nature, various heroes from different Gundam Series are joined together to fight against the Devil Gundam.|
This game features up to 30 different Mobile Weapons, and a play system similar to previous titles in the Gundam Vs. series.
Cost System: Each team has 6000 points. Unlike the previous series, the game reduced the classes of costs into only three - 1000, 2000, and 3000. Also, if player's unit cost is higher than the remaining team points when respawn, the armour point also decreases proportionally (which called as "Cost-over").
Support Unit: Each unit has their own respective support unit, most of them act as a supporting attacker and attack the opponent actively, but a few of them (like Gun-EZ in Victory Gundam) will also act as a shield unless players launches an attack or time has passed. Unlike most of the normal weapons, Support Unit cannot be reloaded unless the player's unit is destroyed.
G-Crossover: The Power-up system since Zeta Series has changed from enhancement to a large area attack system. Every title has their own G-Crossover attacks, which mostly feature a mass destruction weapon (e.g.: Destroy Gundam) or operations (e.g.: Colony Drop) related to the production.
Weapons and Alternate Units: Units can switch between weapons (mostly changes from a beam rifle to a beam cannon or else) and some of them can even change to an enhanced mobile suit, for example, the Gundam Mark II can be transformed into the Super Gundam, and the Strike Gundam could switch to Aile/Sword/Launcher Striker Packs. Weapons are not bounded when using a charging attack. Some special attacks/effects can be used only in special conditions, Zeta Gundam's Bio-sensor, which gives two special attacks, will be activated for a short time only when the teammate being destroyed. For the Gundam Virsago, Gundam Ashtaron (in mobile armour mode) is treated as a weapon rather than a playable/support unit.